[959eb01] | 1 | """ |
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| 2 | This software was developed by the University of Tennessee as part of the |
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| 3 | Distributed Data Analysis of Neutron Scattering Experiments (DANSE) |
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| 4 | project funded by the US National Science Foundation. |
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| 5 | |
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| 6 | See the license text in license.txt |
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| 7 | |
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| 8 | copyright 2009, University of Tennessee |
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| 9 | """ |
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| 10 | import wx |
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| 11 | import math |
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| 12 | |
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| 13 | try: |
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| 14 | import OpenGL |
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| 15 | except: |
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| 16 | import sys, os |
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| 17 | sys.path.insert(1,os.path.dirname(sys.executable)) |
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| 18 | |
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| 19 | import OpenGL.GL |
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| 20 | try: |
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| 21 | from wx import glcanvas |
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| 22 | haveGLCanvas = True |
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| 23 | except ImportError: |
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| 24 | haveGLCanvas = False |
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| 25 | try: |
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| 26 | # The Python OpenGL package can be found at |
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| 27 | # http://PyOpenGL.sourceforge.net/ |
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| 28 | from OpenGL.GL import * |
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| 29 | from OpenGL.GLU import * |
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| 30 | from OpenGL.GLUT import * |
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| 31 | haveOpenGL = True |
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| 32 | except ImportError: |
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| 33 | haveOpenGL = False |
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| 34 | |
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| 35 | # Color set |
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| 36 | DEFAULT_COLOR = [1.0, 1.0, 0.0, .2] |
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| 37 | COLOR_RED = [1.0, 0.0, 0.0, .2] |
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| 38 | COLOR_GREEN = [0.0, 1.0, 0.0, .2] |
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| 39 | COLOR_BLUE = [0.0, 0.0, 1.0, .2] |
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| 40 | COLOR_YELLOW = [1.0, 1.0, 0.0, .2] |
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| 41 | COLOR_HIGHLIGHT = [.2, .2, .8, .5] |
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| 42 | |
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| 43 | # List of shapes |
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| 44 | SHAPE_LIST = [] |
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| 45 | |
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| 46 | import ShapeParameters |
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| 47 | |
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| 48 | class SimPanel(wx.Panel): |
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| 49 | """ |
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| 50 | 3D viewer to support real-space simulation. |
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| 51 | """ |
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| 52 | window_name = "3dview" |
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| 53 | window_caption = "3D viewer" |
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| 54 | |
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| 55 | def __init__(self, parent, id = -1, plots = None, standalone=False, **kwargs): |
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| 56 | wx.Panel.__init__(self, parent, id = id, **kwargs) |
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| 57 | self.parent = parent |
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| 58 | |
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| 59 | #Add a sizer |
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| 60 | mainSizer = wx.BoxSizer(wx.VERTICAL) |
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| 61 | sliderSizer = wx.BoxSizer(wx.HORIZONTAL) |
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| 62 | |
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| 63 | self.canvas = CanvasBase(self) |
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| 64 | self.canvas.SetMinSize((200,2100)) |
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| 65 | |
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| 66 | #Add the model to it's sizer |
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| 67 | mainSizer.Add(self.canvas, 1, wx.EXPAND) |
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| 68 | |
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| 69 | #Add the Subsizers to mainsizer |
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| 70 | mainSizer.Add(sliderSizer, 0, wx.EXPAND) |
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| 71 | |
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| 72 | self.SetSizer(mainSizer) |
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| 73 | self.Bind(wx.EVT_CONTEXT_MENU, self._on_context_menu) |
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| 74 | |
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| 75 | |
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| 76 | def _on_context_menu(self, event): |
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| 77 | """ |
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| 78 | Default context menu for a plot panel |
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| 79 | """ |
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| 80 | # Slicer plot popup menu |
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| 81 | id = wx.NewId() |
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| 82 | slicerpop = wx.Menu() |
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| 83 | slicerpop.Append(id, '&Reset 3D View') |
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| 84 | wx.EVT_MENU(self, id, self.canvas.resetView) |
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| 85 | |
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| 86 | pos = event.GetPosition() |
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| 87 | pos = self.ScreenToClient(pos) |
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| 88 | self.PopupMenu(slicerpop, pos) |
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| 89 | |
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| 90 | class CanvasBase(glcanvas.GLCanvas): |
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| 91 | """ |
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| 92 | 3D canvas to display OpenGL 3D shapes |
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| 93 | """ |
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| 94 | window_name = "Simulation" |
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| 95 | window_caption = "Simulation" |
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| 96 | |
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| 97 | def __init__(self, parent): |
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| 98 | glcanvas.GLCanvas.__init__(self, parent, -1) |
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| 99 | self.init = False |
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| 100 | # initial mouse position |
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| 101 | self.lastx = self.x = 30 |
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| 102 | self.lasty = self.y = 30 |
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| 103 | self.tr_lastx = self.tr_x = 30 |
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| 104 | self.tr_lasty = self.tr_y = 30 |
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| 105 | self.size = None |
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| 106 | self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground) |
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| 107 | self.Bind(wx.EVT_SIZE, self.OnSize) |
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| 108 | self.Bind(wx.EVT_PAINT, self.OnPaint) |
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| 109 | self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseDown) |
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| 110 | self.Bind(wx.EVT_RIGHT_DOWN, self.OnMouseDown) |
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| 111 | self.Bind(wx.EVT_LEFT_UP, self.OnMouseUp) |
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| 112 | self.Bind(wx.EVT_RIGHT_UP, self.OnRightUp) |
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| 113 | self.Bind(wx.EVT_MOTION, self.OnMouseMotion) |
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| 114 | self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel) |
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| 115 | |
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| 116 | self.initialized = False |
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| 117 | self.shapes = [] |
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| 118 | self.parent = parent |
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| 119 | |
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| 120 | # Reference vectors |
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| 121 | self.x_vec = [1,0,0] |
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| 122 | self.y_vec = [0,1,0] |
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| 123 | |
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| 124 | self.mouse_down = False |
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| 125 | self.scale = 1.0 |
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| 126 | self.zoom = 1.0 |
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| 127 | self.translation = [0,0,0] |
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| 128 | |
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| 129 | # Bind to Edit events |
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| 130 | self.parent.Bind(ShapeParameters.EVT_EDIT_SHAPE, self._onEditShape) |
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| 131 | |
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| 132 | def resetView(self, evt=None): |
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| 133 | """ |
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| 134 | Resets zooming, translation and rotation. |
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| 135 | """ |
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| 136 | self.zoom = 1.0 |
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| 137 | self.scale = 1.0 |
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| 138 | self.x_vec = [1,0,0] |
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| 139 | self.y_vec = [0,1,0] |
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| 140 | glLoadIdentity() |
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| 141 | self.Refresh() |
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| 142 | |
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| 143 | def _onEditShape(self, evt): |
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| 144 | evt.Skip() |
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| 145 | evt.shape.highlight(True) |
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| 146 | for item in self.shapes: |
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| 147 | if not item == evt.shape: |
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| 148 | item.highlight(False) |
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| 149 | self.Refresh(False) |
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| 150 | |
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| 151 | def OnEraseBackground(self, event): |
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| 152 | pass # Do nothing, to avoid flashing on MSW. |
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| 153 | |
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| 154 | def OnSize(self, event): |
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| 155 | size = self.size = self.GetClientSize() |
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| 156 | if self.GetContext(): |
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| 157 | glViewport(0, 0, size.width, size.height) |
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| 158 | event.Skip() |
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| 159 | |
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| 160 | def OnPaint(self, event): |
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| 161 | size = self.GetClientSize() |
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| 162 | side = size.width |
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| 163 | if size.height<size.width: |
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| 164 | side = size.height |
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| 165 | |
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| 166 | if self.GetContext(): |
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| 167 | glViewport(0, 0, side, side) |
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| 168 | self.SetMinSize((side,side)) |
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| 169 | |
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| 170 | dc = wx.PaintDC(self) |
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| 171 | self.SetCurrent() |
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| 172 | if not self.init: |
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| 173 | self.InitGL() |
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| 174 | self.init = True |
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| 175 | self.OnDraw() |
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| 176 | event.Skip() |
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| 177 | |
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| 178 | def _onMouseWheel(self, evt): |
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| 179 | # Initialize mouse position so we don't have unwanted rotation |
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| 180 | self.x, self.y = self.lastx, self.lasty = evt.GetPosition() |
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| 181 | self.tr_x, self.tr_y = self.tr_lastx, self.tr_lasty = evt.GetPosition() |
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| 182 | |
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| 183 | scale = 1.15 |
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| 184 | if evt.GetWheelRotation()<0: |
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| 185 | scale = 1.0/scale |
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| 186 | |
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| 187 | self.zoom *= scale |
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| 188 | |
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| 189 | glScale(scale, scale, scale) |
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| 190 | self.Refresh(False) |
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| 191 | |
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| 192 | def OnMouseDown(self, evt): |
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| 193 | self.SetFocus() |
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| 194 | self.CaptureMouse() |
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| 195 | self.x, self.y = self.lastx, self.lasty = evt.GetPosition() |
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| 196 | self.tr_x, self.tr_y = self.tr_lastx, self.tr_lasty = self.x, self.y |
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| 197 | self.mouse_down = True |
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| 198 | |
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| 199 | def OnMouseUp(self, evt): |
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| 200 | self.ReleaseMouse() |
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| 201 | self.mouse_down = False |
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| 202 | |
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| 203 | def OnRightUp(self, evt): |
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| 204 | self.OnMouseUp(evt) |
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| 205 | if self.x==self.tr_lastx and self.y==self.tr_lasty: |
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| 206 | self._on_context_menu(evt) |
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| 207 | |
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| 208 | def _on_context_menu(self, event): |
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| 209 | """ |
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| 210 | Default context menu for a plot panel |
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| 211 | """ |
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| 212 | id = wx.NewId() |
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| 213 | slicerpop = wx.Menu() |
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| 214 | slicerpop.Append(id, '&Reset 3D View') |
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| 215 | wx.EVT_MENU(self, id, self.resetView) |
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| 216 | |
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| 217 | pos = event.GetPosition() |
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| 218 | #pos = self.ScreenToClient(pos) |
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| 219 | self.PopupMenu(slicerpop, pos) |
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| 220 | |
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| 221 | def OnMouseMotion(self, evt): |
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| 222 | if evt.Dragging() and evt.LeftIsDown(): |
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| 223 | self.tr_lastx, self.tr_lasty = self.tr_x, self.tr_y |
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| 224 | x, y = evt.GetPosition() |
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| 225 | |
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| 226 | # Min distance to do anything |
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| 227 | if math.fabs(self.lastx-x)>10 or math.fabs(self.lasty-y)>10: |
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| 228 | |
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| 229 | self.lastx, self.lasty = self.x, self.y |
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| 230 | |
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| 231 | |
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| 232 | if math.fabs(self.lastx-x)>math.fabs(self.lasty-y): |
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| 233 | self.x = x |
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| 234 | else: |
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| 235 | self.y = y |
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| 236 | |
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| 237 | #self.x, self.y = evt.GetPosition() |
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| 238 | self.Refresh(False) |
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| 239 | |
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| 240 | elif evt.Dragging() and evt.RightIsDown(): |
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| 241 | self.lastx, self.lasty = self.x, self.y |
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| 242 | self.tr_lastx, self.tr_lasty = self.tr_x, self.tr_y |
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| 243 | self.tr_x, self.tr_y = evt.GetPosition() |
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| 244 | self.Refresh(False) |
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| 245 | |
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| 246 | def InitGL( self ): |
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| 247 | glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGBA) |
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| 248 | #glShadeModel(GL_FLAT); |
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| 249 | |
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| 250 | glMatrixMode(GL_PROJECTION) |
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| 251 | |
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| 252 | glLight(GL_LIGHT0, GL_AMBIENT, [.2, .2, .2, 0]) |
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| 253 | |
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| 254 | # Object color |
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| 255 | #glLight(GL_LIGHT0, GL_DIFFUSE, COLOR_BLUE) |
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| 256 | |
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| 257 | glLight(GL_LIGHT0, GL_POSITION, [1.0, 1.0, -1.0, 0.0]) |
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| 258 | |
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| 259 | |
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| 260 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, [1, 1, 1, 0]) |
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| 261 | glEnable(GL_LIGHTING) |
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| 262 | glEnable(GL_LIGHT0) |
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| 263 | glEnable(GL_BLEND) |
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| 264 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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| 265 | |
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| 266 | glEnable ( GL_ALPHA_TEST ) ; |
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| 267 | glAlphaFunc ( GL_GREATER, 0 ) ; |
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| 268 | glPixelStorei(GL_PACK_ALIGNMENT, 1) |
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| 269 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1) |
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| 270 | |
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| 271 | glEnable(GL_NORMALIZE) |
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| 272 | glDepthFunc(GL_LESS) |
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| 273 | glEnable(GL_DEPTH_TEST) |
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| 274 | glDepthMask(GL_TRUE); |
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| 275 | glClearColor (1.0, 1.0, 1.0, 0.0); |
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| 276 | #glClear (GL_COLOR_BUFFER_BIT); |
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| 277 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) |
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| 278 | |
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| 279 | |
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| 280 | gluPerspective(0, 1.0, 0.1, 60.0); |
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| 281 | |
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| 282 | glMatrixMode(GL_MODELVIEW) |
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| 283 | |
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| 284 | def getMaxSize(self): |
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| 285 | max_size = 0.0 |
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| 286 | # Ready to draw shapes |
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| 287 | for item in self.shapes: |
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| 288 | item.draw() |
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| 289 | l = item.get_length() |
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| 290 | if l>max_size: |
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| 291 | max_size = l |
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| 292 | return max_size |
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| 293 | |
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| 294 | def OnDraw(self): |
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| 295 | # clear color and depth buffers |
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| 296 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) |
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| 297 | # use a fresh transformation matrix |
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| 298 | |
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| 299 | # get the max object size to re-scale |
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| 300 | max_size = 1.0 |
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| 301 | # Ready to draw shapes |
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| 302 | for item in self.shapes: |
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| 303 | item.draw() |
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| 304 | l = item.get_length() |
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| 305 | if l>max_size: |
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| 306 | max_size = l |
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| 307 | |
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| 308 | max_size *= 1.05 |
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| 309 | scale = self.scale/max_size |
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| 310 | glScale(scale, scale, scale) |
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| 311 | self.scale = max_size |
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| 312 | |
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| 313 | self.drawAxes() |
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| 314 | |
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| 315 | if self.mouse_down: |
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| 316 | if math.fabs((self.x - self.lastx))>math.fabs((self.y - self.lasty)): |
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| 317 | angle = 10.0*(self.x - self.lastx) / math.fabs(self.x - self.lastx) |
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| 318 | glRotate(angle, self.y_vec[0], self.y_vec[1], self.y_vec[2]); |
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| 319 | self._rot_y(angle) |
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| 320 | elif math.fabs(self.y - self.lasty)>0: |
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| 321 | angle = 10.0*(self.y - self.lasty) / math.fabs(self.y - self.lasty) |
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| 322 | glRotate(angle, self.x_vec[0], self.x_vec[1], self.x_vec[2]); |
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| 323 | self._rot_x(angle) |
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| 324 | |
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| 325 | self.lasty = self.y |
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| 326 | self.lastx = self.x |
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| 327 | |
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| 328 | w,h = self.GetVirtualSizeTuple() |
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| 329 | |
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| 330 | # Translate in the x-y plane |
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| 331 | vx = self.x_vec[0] * 2.0*float(self.tr_x - self.tr_lastx)/w \ |
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| 332 | + self.y_vec[0] * 2.0*float(self.tr_lasty - self.tr_y)/h |
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| 333 | vy = self.x_vec[1] * 2.0*float(self.tr_x - self.tr_lastx)/w \ |
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| 334 | + self.y_vec[1] * 2.0*float(self.tr_lasty - self.tr_y)/h |
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| 335 | vz = self.x_vec[2] * 2.0*float(self.tr_x - self.tr_lastx)/w \ |
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| 336 | + self.y_vec[2] * 2.0*float(self.tr_lasty - self.tr_y)/h |
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| 337 | |
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| 338 | glTranslate(self.scale*vx/self.zoom, self.scale*vy/self.zoom, self.scale*vz/self.zoom) |
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| 339 | |
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| 340 | # push into visible buffer |
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| 341 | self.SwapBuffers() |
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| 342 | |
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| 343 | def _matrix_mult(self, v, axis, angle): |
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| 344 | c = math.cos(angle) |
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| 345 | s = math.sin(angle) |
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| 346 | x = axis[0] |
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| 347 | y = axis[1] |
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| 348 | z = axis[2] |
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| 349 | vx = v[0]*(x*x*(1-c)+c) + v[1]*(x*y*(1-c)-z*s) + v[2]*(x*z*(1-c)+y*s) |
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| 350 | vy = v[0]*(y*x*(1-c)+z*s) + v[1]*(y*y*(1-c)+c) + v[2]*(y*z*(1-c)-x*s) |
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| 351 | vz = v[0]*(x*z*(1-c)-y*s) + v[1]*(y*z*(1-c)+x*s) + v[2]*(z*z*(1-c)+c) |
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| 352 | return [vx, vy, vz] |
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| 353 | |
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| 354 | def _rot_y(self, theta): |
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| 355 | """ |
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| 356 | Rotate the view by theta around the y-axis |
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| 357 | """ |
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| 358 | angle = theta/180.0*math.pi |
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| 359 | axis = self.y_vec |
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| 360 | self.x_vec = self._matrix_mult(self.x_vec, self.y_vec, -angle) |
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| 361 | |
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| 362 | def _rot_x(self, theta): |
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| 363 | """ |
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| 364 | Rotate the view by theta around the x-axis |
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| 365 | """ |
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| 366 | angle = theta/180.0*math.pi |
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| 367 | self.y_vec = self._matrix_mult(self.y_vec, self.x_vec, -angle) |
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| 368 | |
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| 369 | |
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| 370 | def addShape(self, shape, name=None): |
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| 371 | """ |
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| 372 | Add a shape to the list of displayed shapes |
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| 373 | @param shape: BaseShape object |
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| 374 | @param name: name given to the shape |
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| 375 | """ |
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| 376 | if not name==None: |
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| 377 | shape.name = name |
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| 378 | shape.params['order']=len(self.shapes) |
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| 379 | self.shapes.append(shape) |
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| 380 | self.Refresh(False) |
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| 381 | |
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| 382 | def delShape(self, name): |
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| 383 | """ |
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| 384 | Delete a shape by name |
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| 385 | @param name: name of the shape to be deleted |
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| 386 | """ |
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| 387 | for i in range(len(self.shapes)): |
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| 388 | if self.shapes[i].name == name: |
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| 389 | del self.shapes[i] |
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| 390 | break |
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| 391 | self.Refresh(False) |
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| 392 | |
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| 393 | def getMaxVolume(self): |
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| 394 | """ |
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| 395 | Returns the maximum volume of the combination of all shapes. |
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| 396 | The maximum volume is the simple sum of the volumes of all the shapes. |
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| 397 | @return: sum of the volumes of all the shapes [float] |
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| 398 | """ |
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| 399 | sum = 0 |
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| 400 | for item in self.shapes: |
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| 401 | sum += item.get_volume() |
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| 402 | return sum |
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| 403 | |
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| 404 | def drawAxes(self): |
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| 405 | """ |
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| 406 | Draw 3D axes |
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| 407 | """ |
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| 408 | pos = self.scale * 0.7 |
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| 409 | |
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| 410 | # Z-axis is red |
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| 411 | zaxis= Arrow(x=pos, y=-pos, z=0, r_cyl=self.scale*0.005, r_cone=self.scale*0.01, |
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| 412 | l_cyl=self.scale*0.1, l_cone=self.scale*0.05) |
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| 413 | zaxis.color = COLOR_RED |
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| 414 | zaxis.draw() |
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| 415 | |
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| 416 | # Y-axis is yellow |
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| 417 | yaxis= Arrow(x=pos, y=-pos, z=0, r_cyl=self.scale*0.005, r_cone=self.scale*0.01, |
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| 418 | l_cyl=self.scale*0.1, l_cone=self.scale*0.05) |
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| 419 | yaxis.color = COLOR_YELLOW |
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| 420 | yaxis.rotate(-90,0,0) |
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| 421 | yaxis.draw() |
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| 422 | |
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| 423 | # X-axis is green |
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| 424 | xaxis= Arrow(x=pos, y=-pos, z=0, r_cyl=self.scale*0.005, r_cone=self.scale*0.01, |
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| 425 | l_cyl=self.scale*0.1, l_cone=self.scale*0.05) |
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| 426 | xaxis.color = COLOR_GREEN |
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| 427 | xaxis.rotate(0,-90,0) |
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| 428 | xaxis.draw() |
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| 429 | |
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| 430 | glLight(GL_LIGHT0, GL_DIFFUSE, DEFAULT_COLOR) |
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| 431 | |
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| 432 | |
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| 433 | class BaseShape: |
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| 434 | """ |
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| 435 | Basic shape functionality |
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| 436 | """ |
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| 437 | def __init__(self, x=0, y=0, z=0): |
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| 438 | self.name = '' |
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| 439 | ## Position |
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| 440 | self.x = x |
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| 441 | self.y = y |
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| 442 | self.z = z |
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| 443 | ## Orientation |
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| 444 | self.theta_x = 0 |
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| 445 | self.theta_y = 0 |
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| 446 | self.theta_z = 0 |
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| 447 | |
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| 448 | # Params |
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| 449 | self.params = {} |
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| 450 | self.params['contrast'] = 1.0 |
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| 451 | self.params['order'] = 0 |
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| 452 | self.details = {} |
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| 453 | self.details['contrast'] = 'A-2' |
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| 454 | self.details['order'] = ' ' |
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| 455 | |
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| 456 | self.highlighted = False |
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| 457 | self.color = DEFAULT_COLOR |
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| 458 | |
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| 459 | def get_volume(self): |
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| 460 | return 0 |
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| 461 | |
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| 462 | def get_length(self): |
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| 463 | return 1.0 |
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| 464 | |
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| 465 | def highlight(self, value=False): |
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| 466 | self.highlighted = value |
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| 467 | |
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| 468 | def rotate(self, alpha, beta, gamma): |
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| 469 | """ |
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| 470 | Set the rotation angles of the shape |
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| 471 | @param alpha: angle around the x-axis [degrees] |
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| 472 | @param beta: angle around the y-axis [degrees] |
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| 473 | @param gamma: angle around the z-axis [degrees] |
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| 474 | """ |
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| 475 | self.theta_x = alpha |
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| 476 | self.theta_y = beta |
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| 477 | self.theta_z = gamma |
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| 478 | |
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| 479 | def _rotate(self): |
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| 480 | """ |
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| 481 | Perform the OpenGL rotation |
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| 482 | |
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| 483 | Note that the rotation order is reversed. |
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| 484 | We do Y, X, Z do be compatible with simulation... |
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| 485 | """ |
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| 486 | |
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| 487 | glRotated(self.theta_z, 0, 0, 1) |
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| 488 | glRotated(self.theta_x, 1, 0, 0) |
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| 489 | glRotated(self.theta_y, 0, 1, 0) |
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| 490 | |
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| 491 | def _pre_draw(self): |
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| 492 | if self.highlighted: |
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| 493 | glLight(GL_LIGHT0, GL_DIFFUSE, COLOR_HIGHLIGHT) |
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| 494 | else: |
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| 495 | glLight(GL_LIGHT0, GL_DIFFUSE, self.color) |
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| 496 | |
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| 497 | |
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| 498 | class Arrow(BaseShape): |
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| 499 | """ |
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| 500 | Arrow shape used to show the three axes |
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| 501 | """ |
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| 502 | def __init__(self, x=0, y=0, z=0, r_cyl=0.01, r_cone=0.02, l_cyl=0.3, l_cone=0.1): |
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| 503 | BaseShape.__init__(self, x, y, z) |
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| 504 | self.r_cyl = r_cyl |
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| 505 | self.r_cone = r_cone |
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| 506 | self.l_cyl = l_cyl |
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| 507 | self.l_cone = l_cone |
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| 508 | |
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| 509 | def draw(self): |
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| 510 | self._pre_draw() |
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| 511 | glPushMatrix() |
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| 512 | glTranslate(self.x, self.y, self.z) |
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| 513 | |
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| 514 | # Perform rotation |
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| 515 | glRotate(self.theta_x, 1, 0, 0) |
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| 516 | glRotate(self.theta_y, 0, 1, 0) |
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| 517 | glRotate(self.theta_z, 0, 0, 1) |
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| 518 | |
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| 519 | # Draw axis cylinder |
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| 520 | qobj = gluNewQuadric(); |
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| 521 | gluCylinder(qobj, self.r_cyl, self.r_cyl, self.l_cyl, 15, 5); |
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| 522 | |
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| 523 | glTranslate(0, 0, self.z+self.l_cyl) |
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| 524 | |
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| 525 | # Draw cone of the arrow |
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| 526 | glutSolidCone(self.r_cone, self.l_cone, 30, 5) |
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| 527 | |
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| 528 | # Translate back to original position |
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| 529 | glTranslate(-self.x, -self.y, -self.z) |
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| 530 | glPopMatrix() |
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| 531 | |
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| 532 | class Cone(BaseShape): |
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| 533 | """ |
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| 534 | Conical shape |
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| 535 | """ |
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| 536 | def __init__(self, x=0, y=0, z=0, radius=0.5, height=1): |
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| 537 | BaseShape.__init__(self, x, y, z) |
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| 538 | self.radius = radius |
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| 539 | self.height = height |
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| 540 | |
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| 541 | def draw(self): |
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| 542 | glPushMatrix() |
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| 543 | glTranslate(self.x, self.y, self.z) |
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| 544 | glutSolidCone(self.radius, self.height, 30, 5) |
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| 545 | self._rotate() |
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| 546 | glTranslate(-self.x, -self.y, -self.z) |
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| 547 | glPopMatrix() |
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| 548 | |
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| 549 | class Sphere(BaseShape): |
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| 550 | """ |
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| 551 | Spherical shape |
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| 552 | """ |
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| 553 | def __init__(self, x=0, y=0, z=0, radius=10.0): |
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| 554 | BaseShape.__init__(self, x, y, z) |
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| 555 | self.name = 'sphere' |
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| 556 | self.params['radius'] = radius |
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| 557 | self.details['radius'] = 'A' |
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| 558 | |
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| 559 | def get_volume(self): |
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| 560 | return 4.0/3.0*math.pi*self.params['radius']*self.params['radius']*self.params['radius'] |
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| 561 | |
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| 562 | def get_length(self): |
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| 563 | return 2.0*self.params['radius'] |
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| 564 | |
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| 565 | def draw(self): |
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| 566 | self._pre_draw() |
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| 567 | glPushMatrix() |
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| 568 | glTranslate(self.x, self.y, self.z) |
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| 569 | #glutSolidSphere(self.params['radius'], 30, 30) |
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| 570 | qobj = gluNewQuadric(); |
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| 571 | #gluQuadricDrawStyle(qobj,GLU_SILHOUETTE) |
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| 572 | gluSphere(qobj,self.params['radius'], 30, 30) |
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| 573 | glTranslate(-self.x, -self.y, -self.z) |
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| 574 | glPopMatrix() |
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| 575 | glLight(GL_LIGHT0, GL_DIFFUSE, DEFAULT_COLOR) |
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| 576 | |
---|
| 577 | def accept(self, visitor): |
---|
| 578 | return visitor.fromSphere(self) |
---|
| 579 | |
---|
| 580 | def accept_update(self, visitor): |
---|
| 581 | return visitor.update_sphere(self) |
---|
| 582 | |
---|
| 583 | class Cylinder(BaseShape): |
---|
| 584 | """ |
---|
| 585 | Cylinder shape, by default the cylinder is oriented along |
---|
| 586 | the z-axis. |
---|
| 587 | |
---|
| 588 | The reference point of the cylinder is the center of the |
---|
| 589 | bottom circle. |
---|
| 590 | """ |
---|
| 591 | def __init__(self, x=0, y=0, z=0, radius=10.0, length=100.0): |
---|
| 592 | BaseShape.__init__(self, x, y, z) |
---|
| 593 | self.name = 'cylinder' |
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| 594 | self.params['radius'] = radius |
---|
| 595 | self.params['length'] = length |
---|
| 596 | self.details['radius'] = 'A' |
---|
| 597 | self.details['length'] = 'A' |
---|
| 598 | |
---|
| 599 | def get_volume(self): |
---|
| 600 | return math.pi*self.params['radius']*self.params['radius']*self.params['length'] |
---|
| 601 | |
---|
| 602 | def get_length(self): |
---|
| 603 | if self.params['length']>2.0*self.params['radius']: |
---|
| 604 | return self.params['length'] |
---|
| 605 | else: |
---|
| 606 | return 2.0*self.params['radius'] |
---|
| 607 | |
---|
| 608 | def draw(self): |
---|
| 609 | self._pre_draw() |
---|
| 610 | glPushMatrix() |
---|
| 611 | |
---|
| 612 | glTranslate(self.x, self.y, self.z) |
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| 613 | self._rotate() |
---|
| 614 | qobj = gluNewQuadric(); |
---|
| 615 | # gluCylinder(qobj, r_base, r_top, L, div around z, div along z) |
---|
| 616 | gluCylinder(qobj, self.params['radius'], self.params['radius'], self.params['length'], 15, 5); |
---|
| 617 | |
---|
| 618 | glTranslate(-self.x, -self.y, -self.z) |
---|
| 619 | glPopMatrix() |
---|
| 620 | glLight(GL_LIGHT0, GL_DIFFUSE, DEFAULT_COLOR) |
---|
| 621 | |
---|
| 622 | def accept(self, visitor): |
---|
| 623 | return visitor.fromCylinder(self) |
---|
| 624 | |
---|
| 625 | def accept_update(self, visitor): |
---|
| 626 | return visitor.update_cylinder(self) |
---|
| 627 | |
---|
| 628 | # Fill the shape list |
---|
| 629 | SHAPE_LIST.append(dict(name='Sphere', id=wx.NewId(), cl=Sphere)) |
---|
| 630 | SHAPE_LIST.append(dict(name='Cylinder', id=wx.NewId(), cl=Cylinder)) |
---|
| 631 | |
---|
| 632 | def getShapes(): |
---|
| 633 | """ |
---|
| 634 | Returns a list of all available shapes |
---|
| 635 | """ |
---|
| 636 | return SHAPE_LIST |
---|
| 637 | |
---|
| 638 | def getShapeClass(id): |
---|
| 639 | """ |
---|
| 640 | Returns a child class of BaseShape corresponding |
---|
| 641 | to the supplied shape ID. |
---|
| 642 | @param id: shape ID number |
---|
| 643 | """ |
---|
| 644 | def f(s): return s['id']==id |
---|
| 645 | if SHAPE_LIST is not None: |
---|
| 646 | shape = filter(f, SHAPE_LIST) |
---|
| 647 | return shape[0]['cl'] |
---|
| 648 | return None |
---|
| 649 | |
---|
| 650 | def getShapeClassByName(name): |
---|
| 651 | """ |
---|
| 652 | Returns a child class of BaseShape corresponding |
---|
| 653 | to the supplied shape name. |
---|
| 654 | @param name: shape name |
---|
| 655 | """ |
---|
| 656 | def f(s): return s['name']==name |
---|
| 657 | if SHAPE_LIST is not None: |
---|
| 658 | shape = filter(f, SHAPE_LIST) |
---|
| 659 | return shape[0]['cl'] |
---|
| 660 | return None |
---|