1 | /* |
---|
2 | * |
---|
3 | * Template Numerical Toolkit (TNT) |
---|
4 | * |
---|
5 | * Mathematical and Computational Sciences Division |
---|
6 | * National Institute of Technology, |
---|
7 | * Gaithersburg, MD USA |
---|
8 | * |
---|
9 | * |
---|
10 | * This software was developed at the National Institute of Standards and |
---|
11 | * Technology (NIST) by employees of the Federal Government in the course |
---|
12 | * of their official duties. Pursuant to title 17 Section 105 of the |
---|
13 | * United States Code, this software is not subject to copyright protection |
---|
14 | * and is in the public domain. NIST assumes no responsibility whatsoever for |
---|
15 | * its use by other parties, and makes no guarantees, expressed or implied, |
---|
16 | * about its quality, reliability, or any other characteristic. |
---|
17 | * |
---|
18 | */ |
---|
19 | |
---|
20 | |
---|
21 | |
---|
22 | #ifndef TNT_ARRAY3D_H |
---|
23 | #define TNT_ARRAY3D_H |
---|
24 | |
---|
25 | #include <cstdlib> |
---|
26 | #include <iostream> |
---|
27 | #ifdef TNT_BOUNDS_CHECK |
---|
28 | #include <assert.h> |
---|
29 | #endif |
---|
30 | |
---|
31 | #include "tnt_array1d.h" |
---|
32 | #include "tnt_array2d.h" |
---|
33 | |
---|
34 | namespace TNT |
---|
35 | { |
---|
36 | |
---|
37 | template <class T> |
---|
38 | class Array3D |
---|
39 | { |
---|
40 | |
---|
41 | |
---|
42 | private: |
---|
43 | Array1D<T> data_; |
---|
44 | Array2D<T*> v_; |
---|
45 | int m_; |
---|
46 | int n_; |
---|
47 | int g_; |
---|
48 | |
---|
49 | |
---|
50 | public: |
---|
51 | |
---|
52 | typedef T value_type; |
---|
53 | |
---|
54 | Array3D(); |
---|
55 | Array3D(int m, int n, int g); |
---|
56 | Array3D(int m, int n, int g, T val); |
---|
57 | Array3D(int m, int n, int g, T *a); |
---|
58 | |
---|
59 | inline operator T***(); |
---|
60 | inline operator const T***(); |
---|
61 | inline Array3D(const Array3D &A); |
---|
62 | inline Array3D & operator=(const T &a); |
---|
63 | inline Array3D & operator=(const Array3D &A); |
---|
64 | inline Array3D & ref(const Array3D &A); |
---|
65 | Array3D copy() const; |
---|
66 | Array3D & inject(const Array3D & A); |
---|
67 | |
---|
68 | inline T** operator[](int i); |
---|
69 | inline const T* const * operator[](int i) const; |
---|
70 | inline int dim1() const; |
---|
71 | inline int dim2() const; |
---|
72 | inline int dim3() const; |
---|
73 | ~Array3D(); |
---|
74 | |
---|
75 | /* extended interface */ |
---|
76 | |
---|
77 | inline int ref_count(){ return data_.ref_count(); } |
---|
78 | Array3D subarray(int i0, int i1, int j0, int j1, |
---|
79 | int k0, int k1); |
---|
80 | }; |
---|
81 | |
---|
82 | template <class T> |
---|
83 | Array3D<T>::Array3D() : data_(), v_(), m_(0), n_(0) {} |
---|
84 | |
---|
85 | template <class T> |
---|
86 | Array3D<T>::Array3D(const Array3D<T> &A) : data_(A.data_), |
---|
87 | v_(A.v_), m_(A.m_), n_(A.n_), g_(A.g_) |
---|
88 | { |
---|
89 | } |
---|
90 | |
---|
91 | |
---|
92 | |
---|
93 | template <class T> |
---|
94 | Array3D<T>::Array3D(int m, int n, int g) : data_(m*n*g), v_(m,n), |
---|
95 | m_(m), n_(n), g_(g) |
---|
96 | { |
---|
97 | |
---|
98 | if (m>0 && n>0 && g>0) |
---|
99 | { |
---|
100 | T* p = & (data_[0]); |
---|
101 | int ng = n_*g_; |
---|
102 | |
---|
103 | for (int i=0; i<m_; i++) |
---|
104 | { |
---|
105 | T* ping = p+ i*ng; |
---|
106 | for (int j=0; j<n; j++) |
---|
107 | v_[i][j] = ping + j*g_; |
---|
108 | } |
---|
109 | } |
---|
110 | } |
---|
111 | |
---|
112 | |
---|
113 | |
---|
114 | template <class T> |
---|
115 | Array3D<T>::Array3D(int m, int n, int g, T val) : data_(m*n*g, val), |
---|
116 | v_(m,n), m_(m), n_(n), g_(g) |
---|
117 | { |
---|
118 | if (m>0 && n>0 && g>0) |
---|
119 | { |
---|
120 | |
---|
121 | T* p = & (data_[0]); |
---|
122 | int ng = n_*g_; |
---|
123 | |
---|
124 | for (int i=0; i<m_; i++) |
---|
125 | { |
---|
126 | T* ping = p+ i*ng; |
---|
127 | for (int j=0; j<n; j++) |
---|
128 | v_[i][j] = ping + j*g_; |
---|
129 | } |
---|
130 | } |
---|
131 | } |
---|
132 | |
---|
133 | |
---|
134 | |
---|
135 | template <class T> |
---|
136 | Array3D<T>::Array3D(int m, int n, int g, T* a) : |
---|
137 | data_(m*n*g, a), v_(m,n), m_(m), n_(n), g_(g) |
---|
138 | { |
---|
139 | |
---|
140 | if (m>0 && n>0 && g>0) |
---|
141 | { |
---|
142 | T* p = & (data_[0]); |
---|
143 | int ng = n_*g_; |
---|
144 | |
---|
145 | for (int i=0; i<m_; i++) |
---|
146 | { |
---|
147 | T* ping = p+ i*ng; |
---|
148 | for (int j=0; j<n; j++) |
---|
149 | v_[i][j] = ping + j*g_; |
---|
150 | } |
---|
151 | } |
---|
152 | } |
---|
153 | |
---|
154 | |
---|
155 | |
---|
156 | template <class T> |
---|
157 | inline T** Array3D<T>::operator[](int i) |
---|
158 | { |
---|
159 | #ifdef TNT_BOUNDS_CHECK |
---|
160 | assert(i >= 0); |
---|
161 | assert(i < m_); |
---|
162 | #endif |
---|
163 | |
---|
164 | return v_[i]; |
---|
165 | |
---|
166 | } |
---|
167 | |
---|
168 | template <class T> |
---|
169 | inline const T* const * Array3D<T>::operator[](int i) const |
---|
170 | { return v_[i]; } |
---|
171 | |
---|
172 | template <class T> |
---|
173 | Array3D<T> & Array3D<T>::operator=(const T &a) |
---|
174 | { |
---|
175 | for (int i=0; i<m_; i++) |
---|
176 | for (int j=0; j<n_; j++) |
---|
177 | for (int k=0; k<g_; k++) |
---|
178 | v_[i][j][k] = a; |
---|
179 | |
---|
180 | return *this; |
---|
181 | } |
---|
182 | |
---|
183 | template <class T> |
---|
184 | Array3D<T> Array3D<T>::copy() const |
---|
185 | { |
---|
186 | Array3D A(m_, n_, g_); |
---|
187 | for (int i=0; i<m_; i++) |
---|
188 | for (int j=0; j<n_; j++) |
---|
189 | for (int k=0; k<g_; k++) |
---|
190 | A.v_[i][j][k] = v_[i][j][k]; |
---|
191 | |
---|
192 | return A; |
---|
193 | } |
---|
194 | |
---|
195 | |
---|
196 | template <class T> |
---|
197 | Array3D<T> & Array3D<T>::inject(const Array3D &A) |
---|
198 | { |
---|
199 | if (A.m_ == m_ && A.n_ == n_ && A.g_ == g_) |
---|
200 | |
---|
201 | for (int i=0; i<m_; i++) |
---|
202 | for (int j=0; j<n_; j++) |
---|
203 | for (int k=0; k<g_; k++) |
---|
204 | v_[i][j][k] = A.v_[i][j][k]; |
---|
205 | |
---|
206 | return *this; |
---|
207 | } |
---|
208 | |
---|
209 | |
---|
210 | |
---|
211 | template <class T> |
---|
212 | Array3D<T> & Array3D<T>::ref(const Array3D<T> &A) |
---|
213 | { |
---|
214 | if (this != &A) |
---|
215 | { |
---|
216 | m_ = A.m_; |
---|
217 | n_ = A.n_; |
---|
218 | g_ = A.g_; |
---|
219 | v_ = A.v_; |
---|
220 | data_ = A.data_; |
---|
221 | } |
---|
222 | return *this; |
---|
223 | } |
---|
224 | |
---|
225 | template <class T> |
---|
226 | Array3D<T> & Array3D<T>::operator=(const Array3D<T> &A) |
---|
227 | { |
---|
228 | return ref(A); |
---|
229 | } |
---|
230 | |
---|
231 | |
---|
232 | template <class T> |
---|
233 | inline int Array3D<T>::dim1() const { return m_; } |
---|
234 | |
---|
235 | template <class T> |
---|
236 | inline int Array3D<T>::dim2() const { return n_; } |
---|
237 | |
---|
238 | template <class T> |
---|
239 | inline int Array3D<T>::dim3() const { return g_; } |
---|
240 | |
---|
241 | |
---|
242 | |
---|
243 | template <class T> |
---|
244 | Array3D<T>::~Array3D() {} |
---|
245 | |
---|
246 | template <class T> |
---|
247 | inline Array3D<T>::operator T***() |
---|
248 | { |
---|
249 | return v_; |
---|
250 | } |
---|
251 | |
---|
252 | |
---|
253 | template <class T> |
---|
254 | inline Array3D<T>::operator const T***() |
---|
255 | { |
---|
256 | return v_; |
---|
257 | } |
---|
258 | |
---|
259 | /* extended interface */ |
---|
260 | template <class T> |
---|
261 | Array3D<T> Array3D<T>::subarray(int i0, int i1, int j0, |
---|
262 | int j1, int k0, int k1) |
---|
263 | { |
---|
264 | |
---|
265 | /* check that ranges are valid. */ |
---|
266 | if (!( 0 <= i0 && i0 <= i1 && i1 < m_ && |
---|
267 | 0 <= j0 && j0 <= j1 && j1 < n_ && |
---|
268 | 0 <= k0 && k0 <= k1 && k1 < g_)) |
---|
269 | return Array3D<T>(); /* null array */ |
---|
270 | |
---|
271 | |
---|
272 | Array3D<T> A; |
---|
273 | A.data_ = data_; |
---|
274 | A.m_ = i1-i0+1; |
---|
275 | A.n_ = j1-j0+1; |
---|
276 | A.g_ = k1-k0+1; |
---|
277 | A.v_ = Array2D<T*>(A.m_,A.n_); |
---|
278 | T* p = &(data_[0]) + i0*n_*g_ + j0*g_ + k0; |
---|
279 | |
---|
280 | for (int i=0; i<A.m_; i++) |
---|
281 | { |
---|
282 | T* ping = p + i*n_*g_; |
---|
283 | for (int j=0; j<A.n_; j++) |
---|
284 | A.v_[i][j] = ping + j*g_ ; |
---|
285 | } |
---|
286 | |
---|
287 | return A; |
---|
288 | } |
---|
289 | |
---|
290 | |
---|
291 | |
---|
292 | } /* namespace TNT */ |
---|
293 | |
---|
294 | #endif |
---|
295 | /* TNT_ARRAY3D_H */ |
---|
296 | |
---|