[b06ef8c] | 1 | interface_color = 'black' |
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| 2 | disable_color = 'gray' |
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| 3 | active_color = 'red' |
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| 4 | rho_color = 'black' |
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| 5 | mu_color = 'green' |
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| 6 | P_color = 'blue' |
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| 7 | theta_color = 'orange' |
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| 8 | profile_colors = [rho_color, mu_color, P_color, theta_color] |
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| 9 | |
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| 10 | class _BaseInteractor: |
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| 11 | """ |
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| 12 | Share some functions between the interface interactor and various layer |
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| 13 | interactors. |
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| 14 | |
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| 15 | Individual interactors need the following functions: |
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| 16 | |
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| 17 | save(ev) - save the current state for later restore |
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| 18 | restore() - restore the old state |
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| 19 | move(x,y,ev) - move the interactor to position x,y |
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| 20 | moveend(ev) - end the drag event |
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| 21 | update() - draw the interactors |
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| 22 | |
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| 23 | The following are provided by the base class: |
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| 24 | |
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| 25 | connect_markers(markers) - register callbacks for all markers |
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| 26 | clear_markers() - remove all items in self.markers |
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| 27 | onHilite(ev) - enter/leave event processing |
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| 28 | onLeave(ev) - enter/leave event processing |
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| 29 | onClick(ev) - mouse click: calls save() |
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| 30 | onRelease(ev) - mouse click ends: calls moveend() |
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| 31 | onDrag(ev) - mouse move: calls move() or restore() |
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| 32 | onKey(ev) - keyboard move: calls move() or restore() |
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| 33 | |
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| 34 | Interactor attributes: |
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| 35 | |
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| 36 | base - model we are operating on |
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| 37 | axes - axes holding the interactor |
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| 38 | color - color of the interactor in non-active state |
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| 39 | markers - list of handles for the interactor |
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| 40 | """ |
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| 41 | def __init__(self,base,axes,color='black'): |
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| 42 | self.base = base |
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| 43 | self.axes = axes |
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| 44 | self.color = color |
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| 45 | |
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| 46 | def clear_markers(self): |
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| 47 | ''' |
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| 48 | Clear old markers and interfaces. |
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| 49 | ''' |
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| 50 | for h in self.markers: h.remove() |
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| 51 | if self.markers: self.base.connect.clear(*self.markers) |
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| 52 | self.markers = [] |
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| 53 | |
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| 54 | def save(self, ev): |
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| 55 | pass |
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| 56 | def restore(self, ev): |
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| 57 | pass |
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| 58 | def move(self, x, y, ev): |
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| 59 | pass |
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| 60 | def moveend(self, ev): |
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| 61 | pass |
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| 62 | |
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| 63 | def connect_markers(self,markers): |
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| 64 | """ |
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| 65 | Connect markers to callbacks |
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| 66 | """ |
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| 67 | |
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| 68 | for h in markers: |
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| 69 | connect = self.base.connect |
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| 70 | connect('enter', h, self.onHilite) |
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| 71 | connect('leave', h, self.onLeave) |
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| 72 | connect('click', h, self.onClick) |
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| 73 | connect('release', h, self.onRelease) |
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| 74 | connect('drag', h, self.onDrag) |
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| 75 | connect('key', h, self.onKey) |
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| 76 | |
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| 77 | def onHilite(self, ev): |
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| 78 | """ |
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| 79 | Hilite the artist reporting the event, indicating that it is |
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| 80 | ready to receive a click. |
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| 81 | """ |
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| 82 | ev.artist.set_color(active_color) |
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| 83 | self.base.draw() |
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| 84 | return True |
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| 85 | |
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| 86 | def onLeave(self, ev): |
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| 87 | """ |
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| 88 | Restore the artist to the original colour when the cursor leaves. |
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| 89 | """ |
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| 90 | ev.artist.set_color(self.color) |
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| 91 | self.base.draw() |
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| 92 | return True |
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| 93 | |
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| 94 | def onClick(self, ev): |
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| 95 | """ |
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| 96 | Prepare to move the artist. Calls save() to preserve the state for |
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| 97 | later restore(). |
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| 98 | """ |
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| 99 | self.clickx,self.clicky = ev.xdata,ev.ydata |
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| 100 | self.save(ev) |
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| 101 | return True |
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| 102 | |
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| 103 | def onRelease(self, ev): |
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| 104 | self.moveend(ev) |
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| 105 | return True |
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| 106 | |
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| 107 | def onDrag(self, ev): |
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| 108 | """ |
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| 109 | Move the artist. Calls move() to update the state, or restore() if |
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| 110 | the mouse leaves the window. |
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| 111 | """ |
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| 112 | inside,prop = self.axes.contains(ev) |
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| 113 | if inside: |
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| 114 | self.clickx,self.clicky = ev.xdata,ev.ydata |
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| 115 | self.move(ev.xdata,ev.ydata,ev) |
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| 116 | else: |
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| 117 | self.restore() |
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| 118 | self.base.update() |
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| 119 | return True |
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| 120 | |
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| 121 | def onKey(self, ev): |
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| 122 | ''' |
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| 123 | Respond to keyboard events. Arrow keys move the widget. Escape |
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| 124 | restores it to the position before the last click. |
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| 125 | |
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| 126 | Calls move() to update the state. Calls restore() on escape. |
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| 127 | ''' |
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| 128 | if ev.key == 'escape': |
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| 129 | self.restore() |
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| 130 | elif ev.key in ['up', 'down', 'right', 'left']: |
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| 131 | dx,dy = self.dpixel(self.clickx,self.clicky,nudge=ev.control) |
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| 132 | if ev.key == 'up': self.clicky += dy |
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| 133 | elif ev.key == 'down': self.clicky -= dy |
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| 134 | elif ev.key == 'right': self.clickx += dx |
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| 135 | else: self.clickx -= dx |
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| 136 | self.move(self.clickx,self.clicky,ev) |
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| 137 | else: |
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| 138 | return False |
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| 139 | self.base.update() |
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| 140 | return True |
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| 141 | |
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| 142 | def dpixel(self,x,y,nudge=False): |
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| 143 | ''' |
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| 144 | Return the step size in data coordinates for a small |
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| 145 | step in screen coordinates. If nudge is False (default) |
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| 146 | the step size is one pixel. If nudge is True, the step |
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| 147 | size is 0.2 pixels. |
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| 148 | ''' |
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| 149 | ax = self.axes |
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| 150 | px,py = ax.transData.inverse_xy_tup((x,y)) |
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| 151 | if nudge: |
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| 152 | nx,ny = ax.transData.xy_tup((px+0.2,py+0.2)) |
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| 153 | else: |
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| 154 | nx,ny = ax.transData.xy_tup((px+1.,py+1.)) |
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| 155 | dx,dy = nx-x,ny-y |
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| 156 | return dx,dy |
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| 157 | |
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