import sys import unittest from mock import MagicMock from PyQt4 import QtGui # set up import paths import path_prepare # Local from sas.qtgui.Plotting.AddText import AddText if not QtGui.QApplication.instance(): app = QtGui.QApplication(sys.argv) class AddTextTest(unittest.TestCase): '''Test the AddText''' def setUp(self): '''Create the AddText''' self.widget = AddText(None) def tearDown(self): '''Destroy the GUI''' self.widget.close() self.widget = None def testDefaults(self): '''Test the GUI in its default state''' self.assertIsInstance(self.widget, QtGui.QDialog) self.assertIsInstance(self.widget._font, QtGui.QFont) self.assertEqual(self.widget._color, "black") def testOnFontChange(self): '''Test the QFontDialog output''' font_1 = QtGui.QFont("Helvetica", 15) QtGui.QFontDialog.getFont = MagicMock(return_value=(font_1, True)) # Call the method self.widget.onFontChange(None) # Check that the text field got the new font info self.assertEqual(self.widget.textEdit.currentFont(), font_1) # See that rejecting the dialog doesn't modify the font font_2 = QtGui.QFont("Arial", 9) QtGui.QFontDialog.getFont = MagicMock(return_value=(font_2, False)) # Call the method self.widget.onFontChange(None) # Check that the text field retained the previous font info self.assertEqual(self.widget.textEdit.currentFont(), font_1) def testOnColorChange(self): ''' Test the QColorDialog output''' new_color = QtGui.QColor("red") QtGui.QColorDialog.getColor = MagicMock(return_value=new_color) # Call the method self.widget.onColorChange(None) # Check that the text field got the new color info for text self.assertEqual(self.widget.textEdit.palette().color(QtGui.QPalette.Text), new_color) # ... and the hex value of this color is correct self.assertEqual(self.widget.color(), "#ff0000") if __name__ == "__main__": unittest.main()