#include "complex_model.h" #include "lores_model.h" #include "sphere.h" #include "pdb_model.h" #include #include "Point3D.h" #include int main(){ //Get a few points from a lores model vector vplores; LORESModel lm(0.1); Sphere s1(10); lm.Add(s1,1); lm.GetPoints(vplores); //get a few points from a pdb model vector vppdb; string pdbfile("ff0.pdb"); PDBModel p1; p1.AddPDB(pdbfile); p1.GetPoints(vppdb); //should be error,argument vector has to be empty //p1.GetPoints(vppdb); //merge points vector vptotal; ComplexModel cm; cm.Add(&lm); cm.Add(&p1); cout << "boundary"<< cm.GetDimBound() <